Profile: 

3D and 2D CG Artist with experience in individual and team based independent game development. 

Work as graphic designer produce professional work with 5+ years in Photoshop, Illustrator.

 

Software:

3D: Maya / Untiy3D / Mudbox / 3ds Max / ZBrush

2D: Illustrator / Photoshop /Muse/ InDesign / After Effects / Flash

Other: Word / PowerPoint / Excel / Mac/PC Proficient

 

Skills:

3D: 

Hard Surface / Organic Modeling

UV Unwrapping

Texture / Lighting

2D: 

Graphic Design

Card/Board Game Design

Computer Illustration

Languages: 

Chinese -     Speak both Mandarin and Cantonese

Read & Write both Traditional and Simplify

Japanese -  Upper-intermediate Level

 

Education:

Bachelor of Science in Game Art & Design (2013)

The Art Institute of Las Vegas

 

Experience:

Freelance Graphic Designer (6/2008 - Present)

 

Creative Director (6/2014-Present)

Aesthetic Medical Products, Henderson, NV

· Design all marketing material for the company.

 

Editor in Chief (6/2014-6/2015)

Yes Magazine LV, Las Vegas, NV

· Create Page Layout, ad design.

 

Graphic Artist (9/2012 - 10/2013)

Aim High Marketing Solution, Henderson, NV

· Design business card, postcard, and flyer for customer. 

· Custom graphic projects such as logo, window graphic, book cover and layout.

 

Graphic Designer (8/2009 - 3/2012)

Singsing Sign, Las Vegas, NV

· Design large format graphic for banner, window decal, vehicle wrap, etc.

Team Projects:

REM (2013)

· 2.5D side-scroller made in Unity3D for senior team production project

· Acted as level designer, and modeling artist

Alien Survival (2012)

· Made in Unity3D for team prototyping project

· Acted as programmer, and modeling artist for this First-person shooter game

FA Grandprix (2013)

· Concepts/modeling for all Race Cars and some environments for this 3D racing game

Magic X Sword (2010)

· Concept for ruling and mechanics for this trading card game

· Card layout design in Illustrator and Photoshop

Battle Football (2014 in progress)

· Concept for ruling and mechanics for the card game


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